Files
CharacterGardenStack/charactergarden/frontend/src/App.tsx

641 lines
21 KiB
TypeScript

import { FormEvent, useEffect, useMemo, useState } from "react";
type Entity = {
id: string;
type: string;
name: string;
attributes: Record<string, unknown>;
};
type Action = {
actorId: string;
type: string;
targetId?: string;
locationId?: string;
};
type ValidationResult = {
actionIndex: number;
success: boolean;
reason?: string;
message?: string;
};
type Turn = {
id: string;
rawText: string;
actions: Action[];
validation: ValidationResult[];
createdAt: number;
interpreter?: {
interpreterVersion: string;
resolutionSource: "deterministic" | "llm" | "hybrid";
minConfidence: number;
status: "resolved" | "needs_clarification" | "rejected";
selectedConfidence?: number;
candidates?: Array<{
action: Action;
confidence: number;
rationale?: string;
}>;
diagnostics: string[];
clarification?: {
reasonCode: string;
question: string;
field?: string;
options?: Array<{
id: string;
label: string;
value: string;
}>;
};
};
};
type WorldState = {
id: string;
entities: Record<string, Entity>;
metadata: Record<string, unknown>;
createdAt: number;
};
type AppSnapshot = {
worldState: WorldState;
turns: Turn[];
};
type ProcessTurnResponse = {
rawText: string;
actions: Action[];
validation: ValidationResult[];
worldState: WorldState;
interpreter: {
interpreterVersion: string;
resolutionSource: "deterministic" | "llm" | "hybrid";
minConfidence: number;
status: "resolved" | "needs_clarification" | "rejected";
selectedConfidence?: number;
candidates: Array<{
action: Action;
confidence: number;
rationale?: string;
}>;
diagnostics: string[];
clarification?: {
reasonCode: string;
question: string;
field?: string;
options?: Array<{
id: string;
label: string;
value: string;
}>;
};
};
};
type RuleCheck = {
id: string;
description: string;
condition: unknown;
failReason: string;
failMessage: string;
};
type ActionRuleSet = {
actionType: string;
enabled: boolean;
checks: RuleCheck[];
};
type SceneRulebook = {
id: string;
worldId: string;
version: number;
name: string;
description?: string;
rules: ActionRuleSet[];
createdAt: number;
updatedAt: number;
};
type RulebookListItem = {
id: string;
name: string;
version: number;
updatedAt: number;
};
const starterPrompts = [
"look around",
"take key",
"take lantern",
"give key to groundskeeper",
"introduce jeff",
"describe groundskeeper as patient",
"open door",
"move to exit",
];
function formatConfidence(value: number | undefined): string {
if (typeof value !== "number") return "n/a";
return `${Math.round(value * 100)}%`;
}
function formatTurnTime(epochMs: number): string {
try {
return new Date(epochMs).toLocaleTimeString([], { hour: "2-digit", minute: "2-digit", second: "2-digit" });
} catch {
return String(epochMs);
}
}
async function fetchJson<T>(input: RequestInfo, init?: RequestInit): Promise<T> {
const response = await fetch(input, init);
if (!response.ok) {
throw new Error(`Request failed: ${response.status}`);
}
return response.json() as Promise<T>;
}
// ---------------------------------------------------------------------------
// Rulebook editor component
// ---------------------------------------------------------------------------
function RulebookEditor(props: { onSaved?: (rulebook: SceneRulebook) => void }) {
const [rulebook, setRulebook] = useState<SceneRulebook | null>(null);
const [drafts, setDrafts] = useState<Record<string, string>>({});
const [parseErrors, setParseErrors] = useState<Record<string, string>>({});
const [saving, setSaving] = useState(false);
const [saveError, setSaveError] = useState<string | null>(null);
const [saved, setSaved] = useState(false);
useEffect(() => {
void fetchJson<SceneRulebook>("/api/rulebook").then((rb) => {
setRulebook(rb);
const initial: Record<string, string> = {};
for (const ruleSet of rb.rules) {
initial[ruleSet.actionType] = JSON.stringify(ruleSet.checks, null, 2);
}
setDrafts(initial);
});
}, []);
function toggleEnabled(actionType: string) {
if (!rulebook) return;
setRulebook({
...rulebook,
rules: rulebook.rules.map((r) =>
r.actionType === actionType ? { ...r, enabled: !r.enabled } : r
),
});
}
function updateDraft(actionType: string, value: string) {
setDrafts((prev) => ({ ...prev, [actionType]: value }));
setParseErrors((prev) => {
const next = { ...prev };
delete next[actionType];
return next;
});
}
async function saveRulebook() {
if (!rulebook) return;
setSaveError(null);
setSaved(false);
// Validate and apply all drafts.
const updatedRules: ActionRuleSet[] = [];
const newErrors: Record<string, string> = {};
for (const ruleSet of rulebook.rules) {
const draft = drafts[ruleSet.actionType] ?? JSON.stringify(ruleSet.checks, null, 2);
try {
const parsedChecks = JSON.parse(draft) as RuleCheck[];
updatedRules.push({ ...ruleSet, checks: parsedChecks });
} catch {
newErrors[ruleSet.actionType] = "Invalid JSON";
updatedRules.push(ruleSet);
}
}
if (Object.keys(newErrors).length > 0) {
setParseErrors(newErrors);
return;
}
setSaving(true);
try {
const updated = await fetchJson<SceneRulebook>("/api/rulebook", {
method: "PUT",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ ...rulebook, rules: updatedRules }),
});
setRulebook(updated);
props.onSaved?.(updated);
setSaved(true);
setTimeout(() => setSaved(false), 2500);
} catch (err) {
setSaveError(err instanceof Error ? err.message : "Save failed");
} finally {
setSaving(false);
}
}
if (!rulebook) return <p>Loading rulebook</p>;
return (
<div className="rulebook-editor">
<div className="rulebook-header">
<div>
<p className="rulebook-name">{rulebook.name}</p>
<p className="rulebook-desc">
Version {rulebook.version} | Updated {formatTurnTime(rulebook.updatedAt)}
</p>
{rulebook.description ? (
<p className="rulebook-desc">{rulebook.description}</p>
) : null}
</div>
<button
type="button"
onClick={() => void saveRulebook()}
disabled={saving}
className="save-btn"
>
{saving ? "Saving…" : saved ? "Saved" : "Save rulebook"}
</button>
</div>
{saveError ? <p className="error-banner">{saveError}</p> : null}
<div className="rule-list">
{rulebook.rules.map((ruleSet) => (
<details key={ruleSet.actionType} className="rule-panel">
<summary className="rule-summary">
<span className="rule-action-type">{ruleSet.actionType}</span>
<span className="rule-check-count">{ruleSet.checks.length} check{ruleSet.checks.length !== 1 ? "s" : ""}</span>
<label
className="rule-toggle"
onClick={(e) => e.stopPropagation()}
>
<input
type="checkbox"
checked={ruleSet.enabled}
onChange={() => toggleEnabled(ruleSet.actionType)}
/>
{ruleSet.enabled ? "enforced" : "disabled"}
</label>
</summary>
<div className="rule-body">
<p className="rule-hint">
Edit the checks array below. Each check has: <code>id</code>, <code>description</code>, <code>condition</code>, <code>failReason</code>, <code>failMessage</code>.
</p>
<p className="rule-hint">
For character permissions, use <code>{`{"op":"actorIdIn","allowedIds":["player"]}`}</code> or <code>{`{"op":"actorNameIn","allowedNames":["Player"]}`}</code>.
</p>
<p className="rule-hint">
For conditional creation, use <code>{`{"op":"actionMetadataEq","key":"createIfMissing","value":true}`}</code> together with actor checks.
</p>
<p className="rule-hint">
For transfer ownership checks, use <code>{`{"op":"itemInInventory","itemMetadataKey":"itemId","holderRole":"actor"}`}</code>.
</p>
{ruleSet.checks.length > 0 ? (
<ul className="check-list">
{ruleSet.checks.map((check) => (
<li key={check.id} title={check.failReason}>
<span className="check-desc">{check.description}</span>
</li>
))}
</ul>
) : (
<p className="rule-hint">No checks action always passes.</p>
)}
<label className="json-label">
Checks JSON
<textarea
className={`json-editor${parseErrors[ruleSet.actionType] ? " json-error" : ""}`}
value={drafts[ruleSet.actionType] ?? ""}
onChange={(e) => updateDraft(ruleSet.actionType, e.target.value)}
rows={10}
spellCheck={false}
/>
</label>
{parseErrors[ruleSet.actionType] ? (
<p className="error-banner">{parseErrors[ruleSet.actionType]}</p>
) : null}
</div>
</details>
))}
</div>
</div>
);
}
// ---------------------------------------------------------------------------
// Main app
// ---------------------------------------------------------------------------
export default function App() {
const [snapshot, setSnapshot] = useState<AppSnapshot | null>(null);
const [latest, setLatest] = useState<ProcessTurnResponse | null>(null);
const [input, setInput] = useState("look around");
const [loading, setLoading] = useState(true);
const [submitting, setSubmitting] = useState(false);
const [error, setError] = useState<string | null>(null);
const [tab, setTab] = useState<"world" | "rulebook">("world");
const [activeRulebook, setActiveRulebook] = useState<SceneRulebook | null>(null);
const [rulebooks, setRulebooks] = useState<RulebookListItem[]>([]);
async function refreshRulebookState() {
const [active, list] = await Promise.all([
fetchJson<SceneRulebook>("/api/rulebook"),
fetchJson<RulebookListItem[]>("/api/rulebooks"),
]);
setActiveRulebook(active);
setRulebooks(list);
}
useEffect(() => {
void Promise.all([fetchJson<AppSnapshot>("/api/state"), refreshRulebookState()])
.then(([data]) => {
setSnapshot(data);
setLoading(false);
})
.catch((fetchError: Error) => {
setError(fetchError.message);
setLoading(false);
});
}, []);
async function onSubmit(event: FormEvent<HTMLFormElement>) {
event.preventDefault();
setSubmitting(true);
setError(null);
try {
const result = await fetchJson<ProcessTurnResponse>("/api/turn", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ input }),
});
setLatest(result);
const [nextSnapshot] = await Promise.all([
fetchJson<AppSnapshot>("/api/state"),
refreshRulebookState(),
]);
setSnapshot(nextSnapshot);
} catch (submitError) {
setError(submitError instanceof Error ? submitError.message : "Unknown error");
} finally {
setSubmitting(false);
}
}
async function onReset() {
setError(null);
try {
const result = await fetchJson<AppSnapshot>("/api/reset", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({}),
});
setSnapshot(result);
setLatest(null);
await refreshRulebookState();
} catch (resetError) {
setError(resetError instanceof Error ? resetError.message : "Unknown error");
}
}
const entities = snapshot ? Object.values(snapshot.worldState.entities) : [];
const turns = useMemo(() => snapshot?.turns.slice().reverse() ?? [], [snapshot]);
function applyClarificationOption(optionValue: string) {
setInput((prev) => {
const trimmed = prev.trim();
if (!trimmed) return optionValue;
return `${trimmed} ${optionValue}`;
});
}
return (
<main className="page-shell">
<section className="hero-panel">
<p className="eyebrow">CharacterGarden</p>
<h1>Bootable narrative sandbox</h1>
<p className="lede">
Submit a turn, inspect world state, and verify how the truth engine is mutating state.
</p>
<form className="turn-form" onSubmit={onSubmit}>
<label htmlFor="turn-input">Turn input</label>
<textarea
id="turn-input"
value={input}
onChange={(event) => setInput(event.target.value)}
rows={4}
placeholder="Type what the player does..."
/>
<div className="actions-row">
<button type="submit" disabled={submitting}>
{submitting ? "Submitting..." : "Run turn"}
</button>
<button type="button" className="chip" onClick={onReset}>
Reset world
</button>
<div className="chips">
{starterPrompts.map((prompt) => (
<button key={prompt} type="button" className="chip" onClick={() => setInput(prompt)}>
{prompt}
</button>
))}
</div>
</div>
</form>
{latest ? (
<section className="result-card">
<h2>Latest result</h2>
<p><strong>Input:</strong> {latest.rawText}</p>
<p>
<strong>Interpreter:</strong> {latest.interpreter.status}
{` via ${latest.interpreter.resolutionSource}`}
{` | model threshold ${formatConfidence(latest.interpreter.minConfidence)}`}
{` | selected ${formatConfidence(latest.interpreter.selectedConfidence)}`}
</p>
<p>
<strong>Interpreter version:</strong> {latest.interpreter.interpreterVersion}
</p>
{latest.interpreter.clarification ? (
<p>
<strong>Clarification ({latest.interpreter.clarification.reasonCode}):</strong>{" "}
{latest.interpreter.clarification.question}
</p>
) : null}
{latest.interpreter.clarification?.options?.length ? (
<div className="chips">
{latest.interpreter.clarification.options.map((o) => (
<button
key={o.id}
type="button"
className="chip"
onClick={() => applyClarificationOption(o.value)}
>
clarify: {o.label}
</button>
))}
</div>
) : null}
<ul className="timeline-list compact">
{latest.validation.map((v) => (
<li key={v.actionIndex}>
Action {v.actionIndex}: {v.success ? "ok" : `failed (${v.reason ?? "unknown"})`}
{v.message ? ` - ${v.message}` : ""}
</li>
))}
{latest.validation.length === 0 ? (
<li>
{latest.interpreter.status === "resolved"
? "No actions parsed."
: "Turn requires clarification before any action can be validated."}
</li>
) : null}
</ul>
{latest.interpreter.diagnostics.length > 0 ? (
<p>
<strong>Diagnostics:</strong> {latest.interpreter.diagnostics.join(" | ")}
</p>
) : null}
{latest.actions.length > 0 ? (
<details>
<summary>Selected actions ({latest.actions.length})</summary>
<pre>{JSON.stringify(latest.actions, null, 2)}</pre>
</details>
) : null}
{latest.interpreter.candidates.length > 0 ? (
<details>
<summary>Interpreter candidates ({latest.interpreter.candidates.length})</summary>
<ul className="timeline-list compact">
{latest.interpreter.candidates.map((candidate, index) => (
<li key={`${candidate.action.type}-${index}`}>
{candidate.action.type} at {formatConfidence(candidate.confidence)}
{candidate.rationale ? ` - ${candidate.rationale}` : ""}
</li>
))}
</ul>
</details>
) : null}
</section>
) : null}
{error ? <p className="error-banner">{error}</p> : null}
</section>
<section className="inspector-grid">
<nav className="tab-bar">
<button
type="button"
className={`tab-btn${tab === "world" ? " active" : ""}`}
onClick={() => setTab("world")}
>
World inspector
</button>
<button
type="button"
className={`tab-btn${tab === "rulebook" ? " active" : ""}`}
onClick={() => setTab("rulebook")}
>
Rulebook
</button>
</nav>
{tab === "world" ? (
<>
<article className="panel">
<h2>World state</h2>
{loading && !snapshot ? <p>Loading...</p> : null}
{snapshot ? (
<div className="meta-grid">
<p className="meta-kv"><strong>World ID:</strong> {snapshot.worldState.id}</p>
<p className="meta-kv"><strong>Created:</strong> {formatTurnTime(snapshot.worldState.createdAt)}</p>
<p className="meta-kv"><strong>Domain:</strong> {String(snapshot.worldState.metadata?.domain ?? "unknown")}</p>
<p className="meta-kv"><strong>World schema:</strong> {String(snapshot.worldState.metadata?.version ?? "unknown")}</p>
</div>
) : null}
<ul className="entity-list">
{entities.map((entity) => (
<li key={entity.id}>
<strong>{entity.name}</strong> <span>{entity.type}</span>
<pre>{JSON.stringify(entity.attributes, null, 0)}</pre>
</li>
))}
</ul>
</article>
<article className="panel">
<h2>Turn log</h2>
<ul className="timeline-list">
{turns.map((turn) => (
<li key={turn.id}>
<strong>{turn.rawText}</strong>
<span className="turn-time"> at {formatTurnTime(turn.createdAt)}</span>
{turn.interpreter ? (
<span>
{" "}[interp:{turn.interpreter.status} via {turn.interpreter.resolutionSource};
conf {formatConfidence(turn.interpreter.selectedConfidence)}]
</span>
) : null}
{turn.interpreter?.clarification ? (
<p className="parser-hint">
Clarification ({turn.interpreter.clarification.reasonCode}): {turn.interpreter.clarification.question}
</p>
) : null}
{turn.interpreter?.diagnostics?.length ? (
<p className="turn-diagnostics">
Diagnostics: {turn.interpreter.diagnostics.join(" | ")}
</p>
) : null}
{turn.validation.map((v) => (
<span key={v.actionIndex}> [{v.success ? "ok" : v.reason}]</span>
))}
</li>
))}
</ul>
</article>
<article className="panel">
<h2>System</h2>
{activeRulebook ? (
<div className="meta-grid">
<p className="meta-kv"><strong>Active rulebook:</strong> {activeRulebook.name}</p>
<p className="meta-kv"><strong>Rulebook ID:</strong> {activeRulebook.id}</p>
<p className="meta-kv"><strong>Rulebook version:</strong> {activeRulebook.version}</p>
<p className="meta-kv"><strong>Updated:</strong> {formatTurnTime(activeRulebook.updatedAt)}</p>
<p className="meta-kv"><strong>Saved rulebooks:</strong> {rulebooks.length}</p>
</div>
) : (
<p>Loading rulebook info...</p>
)}
{rulebooks.length > 0 ? (
<ul className="timeline-list compact">
{rulebooks.map((rb) => (
<li key={rb.id}>
<strong>{rb.name}</strong> ({rb.id}) v{rb.version} - updated {formatTurnTime(rb.updatedAt)}
</li>
))}
</ul>
) : null}
</article>
</>
) : (
<article className="panel panel--full">
<h2>Rulebook editor</h2>
<RulebookEditor onSaved={(rulebook) => setActiveRulebook(rulebook)} />
</article>
)}
</section>
</main>
);
}