Initialize project structure with core files, environment settings, and basic configurations

Co-authored-by: Copilot <copilot@github.com>
This commit is contained in:
2026-04-23 17:19:55 -04:00
commit 14a07bca7a
12 changed files with 622 additions and 0 deletions

View File

@@ -0,0 +1,76 @@
// Core contracts — DO NOT modify without updating project.md
// ── Section 2.1 ─────────────────────────────────────────────
export interface Entity {
id: string;
type: string;
name: string;
attributes: Record<string, unknown>;
}
// ── Section 2.2 ─────────────────────────────────────────────
export const ALLOWED_VERBS = [
"move",
"open",
"close",
"take",
"drop",
"use",
"inspect",
"speak",
] as const;
export type Verb = (typeof ALLOWED_VERBS)[number];
export interface Action {
actor: string; // entity id
verb: Verb;
target?: string; // entity id
params?: Record<string, unknown>;
}
// ── Section 2.3 ─────────────────────────────────────────────
export interface ValidationResult {
accepted: Action[];
rejected: { action: Action; reason: string }[];
state_changes: StateChange[];
}
// ── Section 2.4 ─────────────────────────────────────────────
export interface StateChange {
entity_id: string;
field: string;
old_value: unknown;
new_value: unknown;
}
// ── Section 2.5 ─────────────────────────────────────────────
export interface GameEvent {
id: string;
turn: number;
action: Action;
result: "success" | "fail";
timestamp: number;
}
// ── Section 4 — Memory types ─────────────────────────────────
export interface Turn {
id: string;
turn: number;
input: string;
output: string;
timestamp: number;
}
export interface Belief {
entity_id: string;
claim: string;
confidence: number;
}
export interface Summary {
id: string;
turn_range: [number, number];
text: string;
timestamp: number;
}